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About:
The GGZ Gaming Zone (GGZ) is an Internet gaming center. Players login and sit at tables where they can play their favorite games and chat with other players. GGZ can support multiple rooms with varying skill levels.
Release focus: Major feature enhancements
Changes:
Architecture documentation for all aspects of the
project has been created. Game communication
source code can now be auto-generated from the XML
protocol spec by ggzcommgen for various backends.
A Ludo game client has been added, and several
others have been reworked. For instance, Koenig
provides a local AI now, savegames work for Chess
and Tic-Tac-Toe, and most games support abandoned
seats now. The server and client now have IPv6 and
automatic reconnection enabled. Desktop
integration has been improved by switching to XDG
menus and adding a graphical chatbot
configuration.
Author:
Josef Spillner [contact developer]
Homepage:
http://www.ggzgamingzone.org/
Tar/GZ:
http://ftp.ggzgamingzone.org/pub/ggz/0.0.14.1/
Changelog:
http://www.ggzgamingzone.org/releases/latest/changes.php
Debian package:
http://packages.debian.org/ggz
CVS tree (cvsweb):
http://svn.ggzgamingzone.org/
Bug tracker:
https://bugs.ggzgamingzone.org/
Mailing list archive:
https://mail.ggzgamingzone.org/
Mirror site:
http://wwwmirror.ggzgamingzone.org/
Demo site:
http://games.ggzcommunity.org/
Trove categories:
[change]
Dependencies:
[change]
No dependencies filed
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